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    Class TagUtil

    Utility class for tags

    Fields

    ALL_TAG_NAMES

    Enum name of tags

    Declaration
    public static readonly string[] ALL_TAG_NAMES

    AllDamages

    Add damage tags

    Declaration
    public const Tag AllDamages = PhysicalDamage | ExplosiveDamage | MagicalDamage | PoisonDamage | FireDamage | IceDamage | LightenDamage

    NonExplosiveDamage

    All damage tags without explosive damage

    Declaration
    public const Tag NonExplosiveDamage = PhysicalDamage | MagicalDamage | PoisonDamage | FireDamage | IceDamage | LightenDamage

    TAG_COUNT

    Total count of tags

    Declaration
    public const int TAG_COUNT = 26

    Methods

    GetTagAt(int)

    Get tag at given index

    Declaration
    public static Tag GetTagAt(int index)

    HasAll(Tag, Tag)

    True if source tag contains all tags from mask

    Declaration
    public static bool HasAll(this Tag self, Tag mask)

    HasAny(Tag, Tag)

    True if source tag contains any tag from mask

    Declaration
    public static bool HasAny(this Tag self, Tag mask)
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