Struct ShiftCellsScope
Scope that shift position of the rendering cells inside
Implements
Examples
using AngeliA;
namespace AngeliaGame;
public class Example {
[OnGameUpdate]
internal static void OnGameUpdate () {
using (new ShiftCellsScope(/*Your Offset Position Here*/)) {
// Rendering cells inside will offset their position
}
}
}
Constructors
ShiftCellsScope()
Scope that shift position of the rendering cells inside
Declaration
public ShiftCellsScope()
ShiftCellsScope(Int2)
Scope that shift position of the rendering cells inside
Declaration
public ShiftCellsScope(Int2 shift)
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
public void Dispose()