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    Class SavingString

    String data that auto save into player saving data

    Constructors

    SavingString(string, string, SavingLocation)

    String data that auto save into player saving data

    Declaration
    public SavingString(string key, string defaultValue, SavingLocation location)
    Parameters
    Type Name Description
    string key

    Unique key to identify this data

    SavingLocation location

    Set to "global" if this data shares between all saving slots

    Methods

    StringToValue(string)

    Convert given string into the value

    Declaration
    protected override string StringToValue(string str)
    Overrides
    Saving<string>.StringToValue(string)

    ValueToString(string)

    Convert given value into string data

    Declaration
    protected override string ValueToString(string value)
    Overrides
    Saving<string>.ValueToString(string)
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