Class RigTransceiver
Constructors
RigTransceiver(string)
Declaration
public RigTransceiver(string exePath)
Fields
CallingMessage
Declaration
public readonly RigCallingMessage CallingMessage
ERROR_EXE_FILE_NOT_FOUND
Declaration
public const int ERROR_EXE_FILE_NOT_FOUND = -100
ERROR_LIB_FILE_NOT_FOUND
Declaration
public const int ERROR_LIB_FILE_NOT_FOUND = -103
ERROR_PROCESS_FAIL_TO_START
Declaration
public const int ERROR_PROCESS_FAIL_TO_START = -101
ERROR_UNKNOWN
Declaration
public const int ERROR_UNKNOWN = -102
RespondMessage
Declaration
public readonly RigRespondMessage RespondMessage
Properties
LastRigViewHeight
Declaration
public int? LastRigViewHeight { get; }
LastRigViewPos
Declaration
public Int3? LastRigViewPos { get; }
LogWithPrefix
Declaration
public bool LogWithPrefix { get; set; }
RigProcessRunning
Declaration
public bool RigProcessRunning { get; }
Methods
Abort()
Declaration
Call(bool, bool, int, int, byte)
Declaration
public void Call(bool ignoreMouseInput, bool ignoreKeyInput, int paddingLeft, int paddingRight, byte requiringWindowIndex)
Quit()
Declaration
Respond(Universe, int, bool, bool, bool)
Declaration
public bool Respond(Universe universe, int sheetIndex, bool updateViewCache, bool ignoreRendering, bool ignoreInGameGizmos)
SetStartViewPos(int, int, int, int)
Declaration
public void SetStartViewPos(int viewX, int viewY, int viewZ, int viewHeight)
Start(string, string)
Declaration
public int Start(string gameBuildFolder, string universePath)
UpdateLastRespondedRender(Universe, int, bool, bool, bool)
Declaration
public void UpdateLastRespondedRender(Universe universe, int sheetIndex, bool coverWithBlackTint, bool ignoreInGameGizmos, bool ignoreViewRect)