AngeliA
Search Results for

    Show / Hide Table of Contents

    Class RigCallingMessage

    Fields

    CharRequiredCount

    Declaration
    public int CharRequiredCount

    CursorInScreen

    Declaration
    public bool CursorInScreen

    DeviceData

    Declaration
    public byte DeviceData

    EffectEnable

    Declaration
    public byte EffectEnable

    GamepadLeftStickDirectionX

    Declaration
    public float GamepadLeftStickDirectionX

    GamepadLeftStickDirectionY

    Declaration
    public float GamepadLeftStickDirectionY

    GamepadRightStickDirectionX

    Declaration
    public float GamepadRightStickDirectionX

    GamepadRightStickDirectionY

    Declaration
    public float GamepadRightStickDirectionY

    GamepadStickHolding

    Declaration
    public byte GamepadStickHolding

    HoldingGamepadKeyCount

    Declaration
    public byte HoldingGamepadKeyCount

    HoldingGamepadKeys

    Declaration
    public readonly int[] HoldingGamepadKeys

    HoldingKeyboardKeyCount

    Declaration
    public byte HoldingKeyboardKeyCount

    HoldingKeyboardKeys

    Declaration
    public readonly int[] HoldingKeyboardKeys

    IsMusicPlaying

    Declaration
    public bool IsMusicPlaying

    MonitorHeight

    Declaration
    public int MonitorHeight

    MonitorWidth

    Declaration
    public int MonitorWidth

    MousePosX

    Declaration
    public int MousePosX

    MousePosY

    Declaration
    public int MousePosY

    MouseScrollDelta

    Declaration
    public int MouseScrollDelta

    PressedCharCount

    Declaration
    public byte PressedCharCount

    PressedChars

    Declaration
    public readonly char[] PressedChars

    PressedGuiKeys

    Declaration
    public readonly int[] PressedGuiKeys

    PressedKeyCount

    Declaration
    public byte PressedKeyCount

    REQUIRE_CHAR_MAX_COUNT

    Declaration
    public const int REQUIRE_CHAR_MAX_COUNT = 128

    REQUIRE_GIZMOS_TEXTURE_MAX_COUNT

    Declaration
    public const int REQUIRE_GIZMOS_TEXTURE_MAX_COUNT = 128

    RequireGameMessageInvoke

    Declaration
    public byte RequireGameMessageInvoke

    RequireRemoteSettingCount

    Declaration
    public int RequireRemoteSettingCount

    RequireRemoteSettings

    Declaration
    public Int2[] RequireRemoteSettings

    RequiredChars

    Declaration
    public RigCallingMessage.CharRequirementData[] RequiredChars

    RequiringWindowIndex

    Declaration
    public byte RequiringWindowIndex

    ScreenHeight

    Declaration
    public int ScreenHeight

    ScreenWidth

    Declaration
    public int ScreenWidth

    Properties

    IgnoringMouseInput

    Declaration
    public bool IgnoringMouseInput { get; }

    Methods

    LoadDataFromEngine(bool, bool, int, int, byte)

    Declaration
    public void LoadDataFromEngine(bool ignoreMouseInput, bool ignoreKeyInput, int paddingL, int paddingR, byte requiringWindowIndex)

    ReadDataFromPipe(byte*)

    Declaration
    public void ReadDataFromPipe(byte* pointer)

    RequireClearCharPoolInvoke()

    Declaration
    public void RequireClearCharPoolInvoke()

    RequireDrawColliderGizmos()

    Declaration
    public void RequireDrawColliderGizmos()

    RequireEntityClicker()

    Declaration
    public void RequireEntityClicker()

    RequireFocusInvoke()

    Declaration
    public void RequireFocusInvoke()

    RequireLostFocusInvoke()

    Declaration
    public void RequireLostFocusInvoke()

    RequireRemoteSetting(Saving<bool>)

    Declaration
    public void RequireRemoteSetting(Saving<bool> data)

    RequireRemoteSetting(Saving<int>)

    Declaration
    public void RequireRemoteSetting(Saving<int> data)

    RequireRemoteSetting(int, bool)

    Declaration
    public void RequireRemoteSetting(int id, bool data)

    RequireRemoteSetting(int, int)

    Declaration
    public void RequireRemoteSetting(int id, int data)

    WriteDataToPipe(byte*)

    Declaration
    public void WriteDataToPipe(byte* pointer)
    Back to top ๐Ÿ„๐Ÿฆโ€โฌ›๐Ÿงฆ๐Ÿˆ๐ŸŽƒ๐Ÿ’“๐ŸŒนโ˜•๐Ÿดโ€โ˜ ๏ธ๐Ÿค