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    Class RenderLayer

    Layer for rendering

    Fields

    ADD

    Render cells with additive shader

    Declaration
    public const int ADD = 6

    BEHIND

    Behind layer of level blocks

    Declaration
    public const int BEHIND = 1

    COLOR

    Render cells with pure color, ignore sprite content

    Declaration
    public const int COLOR = 4

    COUNT

    Declaration
    public const int COUNT = 8

    DEFAULT

    Declaration
    public const int DEFAULT = 3

    DEFAULT_CAPACITY

    Declaration
    public static readonly int[] DEFAULT_CAPACITY

    MULT

    Render cells with multiply shader

    Declaration
    public const int MULT = 5

    NAMES

    Declaration
    public static readonly string[] NAMES

    SHADOW

    Hold shadow of level blocks and environment entities

    Declaration
    public const int SHADOW = 2

    UI

    Declaration
    public const int UI = 7

    WALLPAPER

    Most behind rendering layer, only overlap on top of sky color

    Declaration
    public const int WALLPAPER = 0
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