Class RenderLayer
Layer for rendering
Fields
ADD
Render cells with additive shader
Declaration
public const int ADD = 6
BEHIND
Behind layer of level blocks
Declaration
public const int BEHIND = 1
COLOR
Render cells with pure color, ignore sprite content
Declaration
public const int COLOR = 4
COUNT
Declaration
public const int COUNT = 8
DEFAULT
Declaration
public const int DEFAULT = 3
DEFAULT_CAPACITY
Declaration
public static readonly int[] DEFAULT_CAPACITY
MULT
Render cells with multiply shader
Declaration
public const int MULT = 5
NAMES
Declaration
public static readonly string[] NAMES
SHADOW
Hold shadow of level blocks and environment entities
Declaration
public const int SHADOW = 2
UI
Declaration
public const int UI = 7
WALLPAPER
Most behind rendering layer, only overlap on top of sky color
Declaration
public const int WALLPAPER = 0