Class OnGameUpdatePauselessAttribute
The function will be called every time game update (60 times per second), even when the game is paused.
Examples
[OnGameUpdatePauseless]
internal static void ExampleFunction () { }
Constructors
OnGameUpdatePauselessAttribute(int)
The function will be called every time game update (60 times per second), even when the game is paused.
Declaration
public OnGameUpdatePauselessAttribute(int order = 0)
Parameters
| Type | Name | Description |
|---|---|---|
| int | order | Function with smaller order will be called earlier |
Examples
[OnGameUpdatePauseless]
internal static void ExampleFunction () { }