AngeliA
Search Results for

    Show / Hide Table of Contents

    Class OnGameUpdatePauselessAttribute

    The function will be called every time game update (60 times per second), even when the game is paused.

    Examples
    [OnGameUpdatePauseless]
    internal static void ExampleFunction () { }

    Constructors

    OnGameUpdatePauselessAttribute(int)

    The function will be called every time game update (60 times per second), even when the game is paused.

    Declaration
    public OnGameUpdatePauselessAttribute(int order = 0)
    Parameters
    Type Name Description
    int order

    Function with smaller order will be called earlier

    Examples
    [OnGameUpdatePauseless]
    internal static void ExampleFunction () { }
    Back to top ๐Ÿ„๐Ÿฆโ€โฌ›๐Ÿงฆ๐Ÿˆ๐ŸŽƒ๐Ÿ’“๐ŸŒนโ˜•๐Ÿดโ€โ˜ ๏ธ๐Ÿค