Class OnGameUpdateLaterAttribute
The function will be called every time game update (60 times per second), but after all [OnGameUpdate] functions already called.
Examples
[OnGameUpdateLater]
internal static void ExampleFunction () { }
Constructors
OnGameUpdateLaterAttribute(int)
The function will be called every time game update (60 times per second), but after all [OnGameUpdate] functions already called.
Declaration
public OnGameUpdateLaterAttribute(int order = 0)
Parameters
| Type | Name | Description |
|---|---|---|
| int | order | Function with smaller order will be called earlier |
Examples
[OnGameUpdateLater]
internal static void ExampleFunction () { }