Class OnGameUpdateAttribute
The function will be called every time game update (60 times per second)
Examples
[OnGameUpdate]
internal static void ExampleFunction () { }
Constructors
OnGameUpdateAttribute(int)
The function will be called every time game update (60 times per second)
Declaration
public OnGameUpdateAttribute(int order = 0)
Parameters
Type | Name | Description |
---|---|---|
int | order | Function with smaller order will be called earlier |
Examples
[OnGameUpdate]
internal static void ExampleFunction () { }