AngeliA
Search Results for

    Show / Hide Table of Contents

    Struct IgnoreInputScope

    Scope that make GUI elements ignore keyboard or mouse input from user

    Implements
    IDisposable
    Examples
    using AngeliA;
    
    namespace AngeliaGame;
    
    public class Example {
    
    	[OnGameUpdate]
    	internal static void OnGameUpdate () {
    
    		using (new IgnoreInputScope()) {
    
    			// GUI elements inside will ignore keyboard or mouse input from user
    
    		}
    
    	}
    
    }

    Constructors

    IgnoreInputScope()

    Scope that make GUI elements ignore keyboard or mouse input from user

    Declaration
    public IgnoreInputScope()

    IgnoreInputScope(bool, bool)

    Scope that make GUI elements ignore keyboard or mouse input from user

    Declaration
    public IgnoreInputScope(bool ignoreKey, bool ignoreMouse)

    Methods

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public void Dispose()
    Back to top ๐Ÿ„๐Ÿฆโ€โฌ›๐Ÿงฆ๐Ÿˆ๐ŸŽƒ๐Ÿ’“๐ŸŒนโ˜•๐Ÿดโ€โ˜ ๏ธ๐Ÿค