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    Class GlobalItemCombinationAttribute<I0, I1>

    Define an item combination to craft the item.

    Constructors

    GlobalItemCombinationAttribute(string, int, string, string, string, string, string, string)

    Define an item combination to craft the item.

    Declaration
    public GlobalItemCombinationAttribute(string result, int count = 1, string keepId0 = "", string keepId1 = "", string keepId2 = "", string keepId3 = "", string extraC = "", string extraD = "")
    int count

    How many item does it craft at once

    string keepId0

    Do not consume this item

    string keepId1

    Do not consume this item

    string keepId2

    Do not consume this item

    string keepId3

    Do not consume this item

    string extraC

    Use this if the item is not based on class

    string extraD

    Use this if the item is not based on class

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