Struct GlitchScope
Scope that make element inside looks glitched
Implements
Examples
using AngeliA;
namespace AngeliaGame;
public class Example {
[OnGameUpdate]
internal static void OnGameUpdate () {
using (new GlitchScope()) {
// Rendering cells inside will looks glitched
}
}
}
Constructors
GlitchScope(int, int, int)
Scope that make element inside looks glitched
Declaration
public GlitchScope(int speedAmount = 1000, int shiftAmount = 1000, int scaleAmount = 1000)
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
public void Dispose()