AngeliA
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    Struct GUISkinScope

    Scope that change the skin of the GUI elements inside

    Implements
    IDisposable
    Examples
    using AngeliA;
    
    namespace AngeliaGame;
    
    public class Example {
    
    	[OnGameUpdate]
    	internal static void OnGameUpdate () {
    
    		using (new GUISkinScope(/*Your GUI Skin*/)) {
    
    			// GUI elements inside will use the given GUI skin
    
    		}
    
    	}
    
    }

    Constructors

    GUISkinScope()

    Scope that change the skin of the GUI elements inside

    Declaration
    public GUISkinScope()

    GUISkinScope(GUISkin)

    Scope that change the skin of the GUI elements inside

    Declaration
    public GUISkinScope(GUISkin skin)

    Methods

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public void Dispose()
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