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    Class Const

    Utility class for constant values

    Fields

    ANTI_SPAWN_PADDING

    Entity anti-spawning rect expand distance from view-rect in global size

    Declaration
    public const int ANTI_SPAWN_PADDING = 512

    ANTI_SPAWN_PADDING_UNIT

    Entity anti-spawning rect expand distance from view-rect in unit (1 unit = 256 global size)

    Declaration
    public const int ANTI_SPAWN_PADDING_UNIT = 2

    ART_CEL

    Global size of a artwork pixel

    Declaration
    public const int ART_CEL = 16

    ART_SCALE

    Size ratio between global size and artwork pixel

    Declaration
    public const int ART_SCALE = 16

    CEL

    Global size of a block unit

    Declaration
    public const int CEL = 256

    CEL2

    Global size of a block unit

    Declaration
    public static readonly Int2 CEL2

    CONTROL_COPY

    Declaration
    public const char CONTROL_COPY = '\u0003'

    CONTROL_CUT

    Declaration
    public const char CONTROL_CUT = '\u0018'

    CONTROL_PASTE

    Declaration
    public const char CONTROL_PASTE = '\u0016'

    CONTROL_SELECT_ALL

    Declaration
    public const char CONTROL_SELECT_ALL = '\u0006'

    CURSOR_ARROW

    Pointing arrow mouse cursor

    Declaration
    public const int CURSOR_ARROW = 1

    CURSOR_BEAM

    Texting beam mouse cursor for input field

    Declaration
    public const int CURSOR_BEAM = 2

    CURSOR_COUNT

    Total count of mouse cursor styles

    Declaration
    public const int CURSOR_COUNT = 11

    CURSOR_CROSSHAIR

    Cross shape mouse cursor with no arrow on the edge

    Declaration
    public const int CURSOR_CROSSHAIR = 3

    CURSOR_DEFAULT

    Default mouse cursor

    Declaration
    public const int CURSOR_DEFAULT = 0

    CURSOR_HAND

    Point hand mouse cursor

    Declaration
    public const int CURSOR_HAND = 4

    CURSOR_NONE

    No mouse cursor

    Declaration
    public const int CURSOR_NONE = -2

    CURSOR_PROHIBIT

    Forbidden symbol mouse cursor

    Declaration
    public const int CURSOR_PROHIBIT = 10

    CURSOR_RESIZE_CROSS

    Mouse cursor with arrows pointing left, right, up and down.

    Declaration
    public const int CURSOR_RESIZE_CROSS = 9

    CURSOR_RESIZE_HORIZONTAL

    Mouse cursor with arrows pointing left and right

    Declaration
    public const int CURSOR_RESIZE_HORIZONTAL = 5

    CURSOR_RESIZE_TOPLEFT

    Mouse cursor with arrows pointing top-left and bottom-right (like )

    Declaration
    public const int CURSOR_RESIZE_TOPLEFT = 7

    CURSOR_RESIZE_TOPRIGHT

    Mouse cursor with arrows pointing top-right and bottom-left (like /)

    Declaration
    public const int CURSOR_RESIZE_TOPRIGHT = 8

    CURSOR_RESIZE_VERTICAL

    Mouse cursor with arrows pointing up and down

    Declaration
    public const int CURSOR_RESIZE_VERTICAL = 6

    EQUIPMENT_TYPE_COUNT

    Declaration
    public static readonly int EQUIPMENT_TYPE_COUNT

    HALF

    Global size of a half block unit

    Declaration
    public const int HALF = 128

    HALF2

    Global size of a half block unit

    Declaration
    public static readonly Int2 HALF2

    LEVEL_SPAWN_PADDING

    Level block expand distance from view-rect in global size

    Declaration
    public const int LEVEL_SPAWN_PADDING = 2048

    LEVEL_SPAWN_PADDING_UNIT

    Level block expand distance from view-rect in unit (1 unit = 256 global size)

    Declaration
    public const int LEVEL_SPAWN_PADDING_UNIT = 8

    MAP

    Unit size of a map file

    Declaration
    public const int MAP = 128

    MAX_CHARACTER_HEIGHT

    Declaration
    public const int MAX_CHARACTER_HEIGHT = 251

    MIN_CHARACTER_HEIGHT

    Declaration
    public const int MIN_CHARACTER_HEIGHT = 65

    ORIGINAL_PIVOT

    Use the original pivot of the sprite from artwork sheet

    Declaration
    public const int ORIGINAL_PIVOT = 2147483647

    ORIGINAL_SIZE

    Use the original size of the sprite from artwork sheet

    Declaration
    public const int ORIGINAL_SIZE = 2147483647

    ORIGINAL_SIZE_NEGATAVE

    Use the original size * -1 of the sprite from artwork sheet

    Declaration
    public const int ORIGINAL_SIZE_NEGATAVE = -2147483648

    PIXEL

    Sprite ID of the 1x1 white pixel

    Declaration
    public const int PIXEL = 11254534

    QUARTER

    Global size of a quarter block unit

    Declaration
    public const int QUARTER = 64

    QUARTER2

    Global size of a quarter block unit

    Declaration
    public static readonly Int2 QUARTER2

    RETURN_SIGN

    Declaration
    public const char RETURN_SIGN = '\r'

    RIG_BUFFER_SIZE

    Declaration
    public const int RIG_BUFFER_SIZE = 5000000

    SCREEN_EFFECT_COUNT

    Screen effect total count

    Declaration
    public const int SCREEN_EFFECT_COUNT = 6

    SCREEN_EFFECT_GREYSCALE

    Screen effect index for the grey-scale effect

    Declaration
    public const int SCREEN_EFFECT_GREYSCALE = 4

    SCREEN_EFFECT_INVERT

    Screen effect index for the invert effect

    Declaration
    public const int SCREEN_EFFECT_INVERT = 5

    SCREEN_EFFECT_NAMES

    Declaration
    public static readonly string[] SCREEN_EFFECT_NAMES

    SCREEN_EFFECT_RETRO_DARKEN

    Screen effect index for the retro-darken effect

    Declaration
    public const int SCREEN_EFFECT_RETRO_DARKEN = 1

    SCREEN_EFFECT_RETRO_LIGHTEN

    Screen effect index for the retro-lighten effect

    Declaration
    public const int SCREEN_EFFECT_RETRO_LIGHTEN = 2

    SCREEN_EFFECT_TINT

    Screen effect index for the tint effect

    Declaration
    public const int SCREEN_EFFECT_TINT = 0

    SCREEN_EFFECT_VIGNETTE

    Screen effect index for the vignette effect

    Declaration
    public const int SCREEN_EFFECT_VIGNETTE = 3

    SOUND_CHANNEL_COUNT

    Declaration
    public const int SOUND_CHANNEL_COUNT = 6

    SPAWN_PADDING

    Entity spawning expand distance from view-rect in global size

    Declaration
    public const int SPAWN_PADDING = 4096

    SPAWN_PADDING_UNIT

    Entity spawning expand distance from view-rect in unit (1 unit = 256 global size)

    Declaration
    public const int SPAWN_PADDING_UNIT = 16

    SliceIgnoreCenter

    Declaration
    public static readonly bool[] SliceIgnoreCenter

    TEAM_ALL

    Attack target team for all

    Declaration
    public const int TEAM_ALL = 15

    TEAM_COUNT

    Attack target team total count

    Declaration
    public const int TEAM_COUNT = 4

    TEAM_ENEMY

    Attack target team for enemy

    Declaration
    public const int TEAM_ENEMY = 8

    TEAM_ENVIRONMENT

    Attack target team for environment

    Declaration
    public const int TEAM_ENVIRONMENT = 1

    TEAM_NEUTRAL

    Attack target team for neutral

    Declaration
    public const int TEAM_NEUTRAL = 2

    TEAM_PLAYER

    Attack target team for player

    Declaration
    public const int TEAM_PLAYER = 4

    Methods

    EmptyBoolMethod()

    Literally an empty method that returns a bool value (It returns "true" if you wonder)

    Declaration
    public static bool EmptyBoolMethod()

    EmptyMethod()

    Literally an empty method

    Declaration
    public static void EmptyMethod()
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