Class Const
Utility class for constant values
Fields
ANTI_SPAWN_PADDING
Entity anti-spawning rect expand distance from view-rect in global size
Declaration
public const int ANTI_SPAWN_PADDING = 512
ANTI_SPAWN_PADDING_UNIT
Entity anti-spawning rect expand distance from view-rect in unit (1 unit = 256 global size)
Declaration
public const int ANTI_SPAWN_PADDING_UNIT = 2
ART_CEL
Global size of a artwork pixel
Declaration
public const int ART_CEL = 16
ART_SCALE
Size ratio between global size and artwork pixel
Declaration
public const int ART_SCALE = 16
CEL
Global size of a block unit
Declaration
public const int CEL = 256
CEL2
Global size of a block unit
Declaration
public static readonly Int2 CEL2
CONTROL_COPY
Declaration
public const char CONTROL_COPY = '\u0003'
CONTROL_CUT
Declaration
public const char CONTROL_CUT = '\u0018'
CONTROL_PASTE
Declaration
public const char CONTROL_PASTE = '\u0016'
CONTROL_SELECT_ALL
Declaration
public const char CONTROL_SELECT_ALL = '\u0006'
CURSOR_ARROW
Pointing arrow mouse cursor
Declaration
public const int CURSOR_ARROW = 1
CURSOR_BEAM
Texting beam mouse cursor for input field
Declaration
public const int CURSOR_BEAM = 2
CURSOR_COUNT
Total count of mouse cursor styles
Declaration
public const int CURSOR_COUNT = 11
CURSOR_CROSSHAIR
Cross shape mouse cursor with no arrow on the edge
Declaration
public const int CURSOR_CROSSHAIR = 3
CURSOR_DEFAULT
Default mouse cursor
Declaration
public const int CURSOR_DEFAULT = 0
CURSOR_HAND
Point hand mouse cursor
Declaration
public const int CURSOR_HAND = 4
CURSOR_NONE
No mouse cursor
Declaration
public const int CURSOR_NONE = -2
CURSOR_PROHIBIT
Forbidden symbol mouse cursor
Declaration
public const int CURSOR_PROHIBIT = 10
CURSOR_RESIZE_CROSS
Mouse cursor with arrows pointing left, right, up and down.
Declaration
public const int CURSOR_RESIZE_CROSS = 9
CURSOR_RESIZE_HORIZONTAL
Mouse cursor with arrows pointing left and right
Declaration
public const int CURSOR_RESIZE_HORIZONTAL = 5
CURSOR_RESIZE_TOPLEFT
Mouse cursor with arrows pointing top-left and bottom-right (like )
Declaration
public const int CURSOR_RESIZE_TOPLEFT = 7
CURSOR_RESIZE_TOPRIGHT
Mouse cursor with arrows pointing top-right and bottom-left (like /)
Declaration
public const int CURSOR_RESIZE_TOPRIGHT = 8
CURSOR_RESIZE_VERTICAL
Mouse cursor with arrows pointing up and down
Declaration
public const int CURSOR_RESIZE_VERTICAL = 6
EQUIPMENT_TYPE_COUNT
Declaration
public static readonly int EQUIPMENT_TYPE_COUNT
HALF
Global size of a half block unit
Declaration
public const int HALF = 128
HALF2
Global size of a half block unit
Declaration
public static readonly Int2 HALF2
LEVEL_SPAWN_PADDING
Level block expand distance from view-rect in global size
Declaration
public const int LEVEL_SPAWN_PADDING = 2048
LEVEL_SPAWN_PADDING_UNIT
Level block expand distance from view-rect in unit (1 unit = 256 global size)
Declaration
public const int LEVEL_SPAWN_PADDING_UNIT = 8
MAP
Unit size of a map file
Declaration
public const int MAP = 128
MAX_CHARACTER_HEIGHT
Declaration
public const int MAX_CHARACTER_HEIGHT = 251
MIN_CHARACTER_HEIGHT
Declaration
public const int MIN_CHARACTER_HEIGHT = 65
ORIGINAL_PIVOT
Use the original pivot of the sprite from artwork sheet
Declaration
public const int ORIGINAL_PIVOT = 2147483647
ORIGINAL_SIZE
Use the original size of the sprite from artwork sheet
Declaration
public const int ORIGINAL_SIZE = 2147483647
ORIGINAL_SIZE_NEGATAVE
Use the original size * -1 of the sprite from artwork sheet
Declaration
public const int ORIGINAL_SIZE_NEGATAVE = -2147483648
PIXEL
Sprite ID of the 1x1 white pixel
Declaration
public const int PIXEL = 11254534
QUARTER
Global size of a quarter block unit
Declaration
public const int QUARTER = 64
QUARTER2
Global size of a quarter block unit
Declaration
public static readonly Int2 QUARTER2
RETURN_SIGN
Declaration
public const char RETURN_SIGN = '\r'
RIG_BUFFER_SIZE
Declaration
public const int RIG_BUFFER_SIZE = 5000000
SCREEN_EFFECT_COUNT
Screen effect total count
Declaration
public const int SCREEN_EFFECT_COUNT = 6
SCREEN_EFFECT_GREYSCALE
Screen effect index for the grey-scale effect
Declaration
public const int SCREEN_EFFECT_GREYSCALE = 4
SCREEN_EFFECT_INVERT
Screen effect index for the invert effect
Declaration
public const int SCREEN_EFFECT_INVERT = 5
SCREEN_EFFECT_NAMES
Declaration
public static readonly string[] SCREEN_EFFECT_NAMES
SCREEN_EFFECT_RETRO_DARKEN
Screen effect index for the retro-darken effect
Declaration
public const int SCREEN_EFFECT_RETRO_DARKEN = 1
SCREEN_EFFECT_RETRO_LIGHTEN
Screen effect index for the retro-lighten effect
Declaration
public const int SCREEN_EFFECT_RETRO_LIGHTEN = 2
SCREEN_EFFECT_TINT
Screen effect index for the tint effect
Declaration
public const int SCREEN_EFFECT_TINT = 0
SCREEN_EFFECT_VIGNETTE
Screen effect index for the vignette effect
Declaration
public const int SCREEN_EFFECT_VIGNETTE = 3
SOUND_CHANNEL_COUNT
Declaration
public const int SOUND_CHANNEL_COUNT = 6
SPAWN_PADDING
Entity spawning expand distance from view-rect in global size
Declaration
public const int SPAWN_PADDING = 4096
SPAWN_PADDING_UNIT
Entity spawning expand distance from view-rect in unit (1 unit = 256 global size)
Declaration
public const int SPAWN_PADDING_UNIT = 16
SliceIgnoreCenter
Declaration
public static readonly bool[] SliceIgnoreCenter
TEAM_ALL
Attack target team for all
Declaration
public const int TEAM_ALL = 15
TEAM_COUNT
Attack target team total count
Declaration
public const int TEAM_COUNT = 4
TEAM_ENEMY
Attack target team for enemy
Declaration
public const int TEAM_ENEMY = 8
TEAM_ENVIRONMENT
Attack target team for environment
Declaration
public const int TEAM_ENVIRONMENT = 1
TEAM_NEUTRAL
Attack target team for neutral
Declaration
public const int TEAM_NEUTRAL = 2
TEAM_PLAYER
Attack target team for player
Declaration
public const int TEAM_PLAYER = 4
Methods
EmptyBoolMethod()
Literally an empty method that returns a bool value (It returns "true" if you wonder)
Declaration
public static bool EmptyBoolMethod()
EmptyMethod()
Literally an empty method
Declaration
public static void EmptyMethod()