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    Class CircuitSystem

    Core system for triggering specified function of entities on stage/map

    Methods

    BitInt_to_WireConnection(int, out bool, out bool, out bool, out bool)

    Convert an intager into wire connection info

    Declaration
    public static void BitInt_to_WireConnection(int bitInt, out bool connectL, out bool connectR, out bool connectD, out bool connectU)

    GetStamp(Int3)

    Get unique ID for circuit system at given position in unit space

    Declaration
    public static int GetStamp(Int3 unitPos)

    IsCircuitOperator(int)

    True if the given ID is a valid circuit operator entity

    Declaration
    public static bool IsCircuitOperator(int typeID)

    IsWire(int)

    True if the given ID is registed as wire

    Declaration
    public static bool IsWire(int typeID)

    OperateCircuit(Int3, int, Direction5)

    Perform the function from the operator at given position

    Declaration
    public static bool OperateCircuit(Int3 unitPos, int stamp = -2147483648, Direction5 circuitFrom = Direction5.Center)
    Parameters
    Type Name Description
    Int3 unitPos

    Target position in unit space

    int stamp

    unique ID for this operation

    Direction5 circuitFrom

    Which direction does the circuit came from. Set to center to make current as original.

    RegisterWire(int, bool, bool, bool, bool)

    Register target IMapItem as wire for operating circuit

    Declaration
    public static void RegisterWire(int id, bool connectL, bool connectR, bool connectD, bool connectU)
    Parameters
    Type Name Description
    int id

    ID of the target entity/element

    bool connectL

    True if this wire connect to the wire/operator on left

    bool connectR

    True if this wire connect to the wire/operator on right

    bool connectD

    True if this wire connect to the wire/operator on bottom

    bool connectU

    True if this wire connect to the wire/operator on top

    TriggerCircuit(int, int, int, int, Direction5)

    Trigger the system at given position

    Declaration
    public static void TriggerCircuit(int unitX, int unitY, int unitZ, int stamp = -2147483648, Direction5 startDirection = Direction5.Center)
    Parameters
    Type Name Description
    int unitX

    Position to start circuit trigger in unit space

    int unitY

    Position to start circuit trigger in unit space

    int unitZ

    Position Z

    int stamp

    unique ID for this operation

    Direction5 startDirection

    Only start at this direction (Set to center to start all direction)

    TryAddBackgroundTrigger(int, Int3)

    Add a trigger in background thread

    Declaration
    public static bool TryAddBackgroundTrigger(int entityID, Int3 unitPos)
    Parameters
    Type Name Description
    int entityID

    Source ID of this trigger

    Int3 unitPos

    Position in unit space

    Returns
    Type Description
    bool

    True if the capacity is not reached

    TryRemoveBackgroundTrigger(int, Int3)

    Remove the given entity from background thread triggers

    Declaration
    public static bool TryRemoveBackgroundTrigger(int entityID, Int3 unitPos)
    Parameters
    Type Name Description
    int entityID

    Source ID of this trigger

    Int3 unitPos

    Position in unit space

    Returns
    Type Description
    bool

    True if the trigger is removed

    WireConnection_to_BitInt(bool, bool, bool, bool)

    Convert wire connection info into an Intager

    Declaration
    public static int WireConnection_to_BitInt(bool connectL, bool connectR, bool connectD, bool connectU)

    WireEntityID_to_WireConnection(int, out bool, out bool, out bool, out bool)

    Get connection directions from given wire ID

    Declaration
    public static bool WireEntityID_to_WireConnection(int id, out bool connectL, out bool connectR, out bool connectD, out bool connectU)
    Returns
    Type Description
    bool

    True if the wire ID is valid

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