Class CharacterRenderer
Behaviour class handles rendering of character
Constructors
CharacterRenderer(Character)
Behaviour class handles rendering of character
Declaration
protected CharacterRenderer(Character target)
Fields
TargetCharacter
Declaration
public readonly Character TargetCharacter
Properties
CurrentAnimationFrame
Declaration
public int CurrentAnimationFrame { get; set; }
CurrentRenderingBounce
Declaration
public int CurrentRenderingBounce { get; }
Scale
Final size scaling (0 means 0%, 1000 means 100%)
Declaration
public FrameBasedInt Scale { get; set; }
SpinOnGroundPound
Does character spin when ground pound
Declaration
public bool SpinOnGroundPound { get; set; }
Tint
Final color tint
Declaration
public FrameBasedColor Tint { get; set; }
Methods
BeforeUpdate()
Declaration
public virtual void BeforeUpdate()
LateUpdate()
Declaration
public virtual void LateUpdate()
OnActivated()
Callback function for character entity get activated
Declaration
public virtual void OnActivated()