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    Class Buff

    Represent a type of buff

    Implements
    IMapItem

    Constructors

    Buff()

    Declaration
    public Buff()

    Properties

    DefaultDuration

    How many frames should this buff apply by default

    Declaration
    public abstract int DefaultDuration { get; }

    DescriptionID

    Unique angehash for language system to get the description of this buff

    Declaration
    public int DescriptionID { get; init; }

    NameID

    Unique angehash for language system to get the display name of this buff

    Declaration
    public int NameID { get; init; }

    TypeID

    Unique angehash of this buff class

    Declaration
    public int TypeID { get; init; }

    TypeName

    AngeName of this type of buff

    Declaration
    public string TypeName { get; init; }

    Methods

    BeforeUpdate(Character)

    Declaration
    public virtual void BeforeUpdate(Character target)

    LateUpdate(Character)

    Declaration
    public virtual void LateUpdate(Character target)

    OnCharacterAttack(Character, Bullet)

    Declaration
    public virtual void OnCharacterAttack(Character target, Bullet bullet)

    OnCharacterRenderered(CharacterRenderer)

    Declaration
    public virtual void OnCharacterRenderered(CharacterRenderer renderer)
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