Class AfterLevelRenderedAttribute
The function will be called after world squad render all level blocks for the current frame
Examples
[AfterLevelRendered]
internal static void ExampleFunction () { }
Constructors
AfterLevelRenderedAttribute(int)
The function will be called after world squad render all level blocks for the current frame
Declaration
public AfterLevelRenderedAttribute(int order = 0)
Examples
[AfterLevelRendered]
internal static void ExampleFunction () { }