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    Class AfterLevelRenderedAttribute

    The function will be called after world squad render all level blocks for the current frame

    Examples
    [AfterLevelRendered]
    internal static void ExampleFunction () { }

    Constructors

    AfterLevelRenderedAttribute(int)

    The function will be called after world squad render all level blocks for the current frame

    Declaration
    public AfterLevelRenderedAttribute(int order = 0)
    Examples
    [AfterLevelRendered]
    internal static void ExampleFunction () { }
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